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Drama Dice

This is meant to be a very simple system for rewarding the players for good behavior. Unlike experience points, you can give out lots of drama dice a session if they are deserved. Handing out drama dice dis-proportionately will not cause game balance issues. Drama dice are given immediately so that they player knows exactly what they did right.

Getting them

Whenever the Storyteller thinks a player has roleplayed well, said something funny, or done something particularly in keeping with the mood of the session they may award the player a drama die. These dice should be colored differently from normal dice. Red is good, this is a vampire game after all.

Using Them

The player can add one drama die (and one only) to any roll during the session. This works exactally as if the player's dice pool total were one die larger.

Loosing Them

If the player has any drama dice left at the end of the session they are lost. Drama dice can not be saved from session to session.